We are in 2015. Microsoft through its page sells the video game of the company Ndemic Creations, Plague Inc, as follows: Your pathogen…
It seems to many that video games are fraught with many dangers: people are afraid of the development of addiction, the…
An assessment of the risk of patients who are treated for drug addiction will help to identify critical moments in…
We are in the year 2018, an era where technology is already part of our society. Life at this juncture is…
Any child can tell you that banning something is almost a surefire way of piquing an interest in it. Some…